Oni steam turbine cooling loop It is assumed the water output by the turbine is looped back through to the steam chamber and requires no additional pumping. This build uses the aquatuner cooling to cool the steam turbine, if you build it to move cooling elsewhere, you can use the 95C water from the steam turbine to cool itself, as long as the steam doesn't get too hot. The only Problem i see is the Automation Setup there. Cooling below 100C is often done with some form of cooling loop. Similar to other methods, it is assumed that heat is being moved into the steam through a super coolant closed loop. The main limitation is how much chill you need - how much you need to cool things down. The second aquatuner is for a second loop. If you do a few For the metal refinery coolant i would suggest another approach. I have started connecting the steam turbine to my main power The steam chamber has to be "filled" with vacuum and 200kg water. Just having the aquatuner cool the thermo regulator directly with a ultra-thin layer of oil will work, but those are diamond the more steam you have in there, the slower it'll be for the steam turbines to delete the heat. The results: 1) The liquid from the reservoir exits going into the area you want to cool. Topics got buried quite fast and search is not helping much, Thank you I have a janky system rigged up with valves and temperature sensors to basically close off the AT/ST portion and open up a bypass pipe to keep things running, but this seems inelegant, and also turns off the steam turbine cooling (since that This ONI guide is designed to teach you the tricks necessary to make near-full use of the resources available to your colony and make it self-sustaining. More water in the chamber = slower start but stable Less water = more power, but you will probably need "active cooling" Making one batch of steel creates 90MDTU (DTU being ONI's unit of heat), and it would take an aquatuner 150s to cool that back down directly as in your setup. You need to reverse the bridge so it feeds into the vent that supplies the steam room, then the output from the steam turbine feeds that bridge. I had a bit of this problem when I was working on my first steam room/metal volcano tamer. Due to the massive amounts of heat The steam vent outputs +500C steam. Have a few tile high space above the level of the Ethanol and then Radiant Pipes that are part of the Aquatuners Cooling Loop. Use hydrogen in the steam turbine cooling loop Notes: The steam turbine can only handle the initial cooling down of one liquid at a time, so fire up the oxygen and hydrogen separately. ) And of course, as other people have pointed out, steam turbines need 125C steam to Also Ethanol will boil at 78 degree this significantly affects the type of structures you can easily cool with it it even has a 1/5 of the thermal conductivity of poluted water. This means the least a steam turbine with According to the Oni Assistant website, "the steam turbine re-outputs heat at a rate of 4kDTU + 10% of the heat it deletes". The two-stage process will let the turbines be self-cooling sustainably. ONI's "cuteness" is deceiving, it'a a very Oh an ONI veteran would have a stroke upon seeing my base. If the steam gets too hot, the thermo sensor will disable the aquatuner before it When the steam is hot enough, it activates the steam turbine on top of the box. Afterwards, cool down whatever amount of water required for the oxyferns by using a liquid valve. Usually I will have three metal refineries piped into that steam room with their own independent piping filled with crude, that has three steam turbines and a single aquatuner. This is to simulate a steam turbine room and the steam room beneath it. Make a bypass with a bridge to give For the purpose of making steam to power a steam turbine, yes this works. Everything hotter than 125° just drop some water on it, seal it in a room and place a steam turbine on the roof. A Metal Refinery requires a Liquid Intake and Output Pipes, 400 kg of Liquid as a coolant (stores 800 kg, and can accept 400 more while the task is scheduled), Duplicant operation, and 1. The system is self cooling but doesn't self cool to an extreme degree - I've found that inputting 30-40 degree water will give you 23-28 degree oxygen (which is a net cooling because it is cooling the output of the oxygen from the pumps as A fair amount of tutorial content for ONI covers self-cooled steam turbines and steam-turbine aquatuner setups. 4) Aquatuner dumps the heat from the liquid into the Can anyone help with COMPACT aquatuner+Steam turbine design for heat deletion? I have huge installations but seeking for ways to reduce it to a minimum effective space. Since you're using the cooling loop to cool the turbine, the deleted steam heat will delete some heat that would otherwise go into the aquatuner, but only at a 10% conversion rate. have them be absorbed by bigger pools of crude oil/petroleum for a short while or long term have them dump heat in a steam chamber, atop which Steam Turbines will Provided these are not cool geysers but regular ones (and the steam is >125°C), you could just put the steam turbine directly on top of it and call it a day. If the environment around the Thermo Regulator cannot absorb its heat, it will quickly overheat. If the environment around the Thermo Aquatuner cannot absorb its heat, it will quickly overheat. Due to its high heat output it is recommended to submerge it in a liquid, as gasses cannot exchange temperatures with it fast enough when the machine is working full time. With a slightly more complicated aquatuner loop, you can also have the AT cool the steam turbine as well, a single turbine can not keep up with the heat output of a geyser without sapping cooling from below. Mostly it works just fine, but sometimes the coolant just leaks from the refinery for no apparent reason. For instance if a volcano erupts magma at a rate of 1. 2) The liquid picks up heat from the surrounding area. But for a normal base cooling loop, 15-20 kg per tile is fine. A single aquatuner is enough unless there is a lot more cooling required within the 'living quarters'. 1kg/s and you want to know how much that will power a steam The steam turbine on the top has a pipe that feeds its output water back into the tank. Since The tile is the radiant liquid pipe at the bottom of the steam turbine. 60%/cycle for the aquatuner and 300-500 W power from the steam turbine (when the geyser is active and the thermo sensor is set to 20°C). I have yet to even play with this update but I have been exposed to enough playthroughs of oni by You really must use insulated tiles between the turbine and the steam room (and the entire box around the steam room should really be insulated tiles. Basically it involves a building that deleted heat (the For example if you have 60c stuff you want to cool to 15c you can either run a single packet of coolant through the aquatuner 3 times till its 15c or you can run the entire loop through the tuner so the first pass would be 45c, then after the This video is part of my Steam guide for Oxygen Not Included, which can be accessed here: https://steamcommunity. g. Don't draw any It is a must know build pattern in ONI. The setup looks something like this: Have a simple cooling loop running back and forth between a steam turbine and a tank of polluted water, dumping the heat output from the I've seen this in industrial bricks to cool down all the machinery for example with the loop being also used to cool down steam turbines. Thus, 1 aquatuner running supercoolant can cool at Steam turbines don't operate when above 100C, and the water comes out at 95C, so as long as the turbine isn't working too hard to cool the steam, it should maintain an equilibrium with its own water output. But we have the space to expand it massively. Reply reply Top 1% Rank by size . You make a coolant loop with an aquatuner and a steam turbine to cool some other thing like a power plant, because a single aquatuner running polluted water is easily capable of If you want cooling below 125° all you have to do is have an aquatuner move the heat into a steam room below the steam turbine. One loop is cooling oxygen down to Oxygen (liquid), the other is For permanent fixes, other have mentioned a cooling loop with aquatuners and steam turbines, or for a temporary measure that lasts longer, using a cold biome. The sides are made with diamond windows. 346 = 1181. Ensure the cooling loop is all the same liquid and that the sensor for the pipes is set at least 11C above the freezing point of your cooling fluid. 5kDTU/s, before Easy free cooling The basic aquatuner / steam turbine from earlier has been modified slightly to accomodate a Smart battery in the steam room, and an extra room has been added on top of the existing building. per run 100 kg of metal ore are refined into 100 kg of refined metal; one run takes 40 seconds; but this is reduced by the Machinery attribute of the Steam is the Gas state of Water. So 85kg of water per tile is 17 kg of Your cooling loop should work. Steam rooms/steam turbine setups are my favorite part of ONI, theres so many ways you can use them! Taming volcanoes, recycling heat from generators, cooling, and even You don’t really need to cool your whole base, just the things that are temp sensitive. The aquatuner I have sitting in a steam turbine room to manage the heat. Also, space! since Steam Turbines and cooling loops do take a while to make Use of Steel or Thermium. 6 / 877. in the beginning to mid game. Heat output by steam turbines depends on the temperature of the steam. e. You don't need to use a steam turbine for heat control. Community corner: Things I wish I'd known when I started. For the white port, the piping should go from the tuner, to the first, then second bridges, then stop at the left most bridge. It works well for instance with a SPOM, feeding in oxygen for cooling and The aquatuner is on a closed loop cooling the upper tank which acts as a heat exchanger/buffer and a valve regulates the flow depending on how much cooling I need. Steam naturally comes out of the two types of Geysers, as either 110 °C or 500 °C. Th small extra power cost is worth treading the fine needle between to cold and too hot A self-cooled steam turbine can only delete, safely, about 83. In a volcano tamer, you probably want 30-50 kg of steam (not water) or more in each tile. The goal is to keep the One for sleet wheat, one for general base cooling, one for steam turbine cooling above the magma, etc. In the early and mid-game, the most reliable material is Steel. com Open. I often build one Steam turbine. Then in an output-cooling loop that cools O2 coming out of my electrolyzer. Welcome to oni, I've used molten lead as coolant, you can use anything that's liquid in the right temp ranges > As helpinghandsy said, set up a cooling loop with radiant piping in a steam room with a turbine on top, and you can provide all the power you and since it's circulating it will slowly cool down as your steam turbines cool down This is my loop design, worked flawlessly for me since the steam turbine rework. of course, all Eventually the water turns to steam and keeps heating up, once it's over 125°C the Steam Turbine absorbs the steam, turns it into 95°C water, deleting the heat and producing power. Hi, Since an aquatuner works by taking 1200 watts and cooling a liquid exactly 14C, if the liquid has a low specific heat capacity then you're using more power for less heat exchange. This build hooks up the steam turbine to the heavy-watt producer line, and the aquatuner to a transformer off of that line. So your food source and industrial machinery. If you're able to get in the steam room put in Alright, so I'm just delving into steam turbines and I tried your small area cooler design. The Water for the Second pass gets priority over the Incoming Water. You can hook up several cooling loops to the same AETN. This results in an uptime of approx. The entire loop is full of water, there are 4 storage tanks that help the cooling process by forcing all of the stored water to reach an average temperature so that all the water packets are consistent. (Two cooling loop options are covered earlier in the guide: AETN cooling or a thermo aquatuner The design includes a cooling loop. The Liquid Ethanol takes on heat from the AT at one SHC value, then Vaporizes at ~78°c Cooling the O2 with an Aquatuner loop would mean using a Steam Turbine system for all of the heat control. With steam temperature of 200°C, each steam turbine produces around 91. The water used for cooling is polluted water from a slime biome. Looks like 1 pitcher of oil, 1 pitcher of regular water, and then fill the cooling loop with p-water? Reply reply Mixed liquid vs ONI's Magical Science OK, so what if we didn't use the turbine, and instead cooled the 110c steam down to 95c water with a condenser loop, refreshing the coolant (polluted water for now) in an aquatuner/turbine combo? Well, it costs about 1 J (net, including turbine refund) to cool 1 kDTU this way, so it would cost us about 96 W to cool the vent's average output to 95c. The main cooling loop also cool my cool steam vents. Heat up a liquid or gas (liquids are better) elsewhere, pump it through insulated pipes to where you want to heat up then use radiant piping in this area. It will start to make a lot more sense once you play around with it. The cooling loop chills water until it freezes when the vents are dormant, and then the steam vent melts this when active. 59). Which is good because I want to turn it into a I found that 131 C is the maximum temp for sustainable self cooled turbines. To get the water out, have a one-tile high path out at the bottom, and actively cool the end of it to get it to condense while the vent is dormant and has cooled down As Aquatuner take 2 ticks to cooling a packet of liquid. If you block any of the ports under the steam turbine it will lower its effectiveness, but a cool steam vent doesn't really require max effectiveness anyway. Mini industry (cramming it all in) Getting to space (DLC) Dealing with meteor showers. Hi, I'm stuck at the mid game right now because I'm not able to make an Aquatuner and Steam Turbine cooling loop. (You will need to build liquid pipes from the steam turbine to wherever you want the water to go. One time I had my cooling loop set to 25 via aquatuner and I was running a pair of worts for rads and after a couple Depends on how much heat you need to deal with. Hop If it's just a cooling loop, a closed system and heat exchanger are the simplest option. Petrol>Crude oil on the other hand has much lower heat capacity but much higher thermal conductivity, so the temps will go much higher, much faster, With a much higher threshold, you can combine them with steam So i produced a lot more steel than you need for a aquatuner/steam turbine setup. The Can anyone please post a picture of compact aquatuner+steam turbine cooling loop design? With automation. In the late game, Thermium is the best choice. The turbine requires at least 125° C steam to actually run, which you would think the 175° C overheat temperature of a gold amalgam aquatuner should be adequate. the cooling loop cools the turbines and the heat produced by the refinery and all the equipment, its uptime is around 10-20% in Gold = 1 turbine Anything else = 2 turbines Water (for self cooling turbines) about 2 tons (total) A self cooling turbine is a turbine that runs on ~130°C steam and cools itself with it's output. Two Temp Sensors and two Hydro Sensors and a Cell and you can control the cooling much better. And it use the self-cooling mode with turbine output water, i. You can cool the If you want to prevent it from heat up in the mid game then go for a steam turbine cooling if you want,personally its good enough in my eye Hey everyone this is my food cooling loop using I made using an old standard of food storage. But if you need lower or higher range, try petroleum. but remember each steam A Steam Turbine deletes about 250kDTU/s when working with 125 °C / 257 °F Steam, and 334kDTU/s when working with 135 °C / 275 °F (the approximate Temperature at which Steam Turbines can still cool themselves down). Connect the aquatuner to a thermo sensor, that sends a green signal if below 200°C (392°F). It must be in that The thermo aquatuner & steam turbine cooling loop. This is where a steam turbine comes in. For average volcanoes, here are the numbers: Gold Volcano: 300g/s at 2627°C I have over 2000 hours in ONI, and this has served me well, I don't play for max efficiency and high levels of min/maxing. This is the pre I've been having lots of fun making a steam turbine cooling system for my rocket enclosure. It will take time for it to cool down at first, but over time it should catch up. Unless you're massively overcooling, your AT shouldn't stop long enough for the input to warm up. The two steam turbines in the middle have a pipe that feeds their output back into the steam chamber. All my thermoaquatuner + steam turbine have dirt and salt inside them because I just put 2 layers of water variants, instead of 5t and a bit of pure water. That works fine. ) The Except instead of cooling your base, you use the cooling loop to cool the steam into cool water. And the aquatuner is 2 tiles high so a 5x2 hotbox is a good starting point, but you can get creative with it. Example; The "Self-Cooled Steam Turbine" option assumes the turbine will use the water return to self cool and will be operating at under 135℃. Fill the rooms with cool . A Steam Turbine can be used to cool itself using its own 95 °C / 203 °F exhaust water to maintain a temperature of less than 100 °C / 212 °F, this requires limiting the steam temperature to around 135 °C This ONI guide is designed to teach you the tricks necessary to make near-full use of the resources available to your colony and make it self-sustaining. It will then turn some of the heat into energy. reddit. The pics below are of a build where three cooling loops are chilled by the same AETN. I get a plumber to extract This system will cool your base, and the steam turbine will recycle the heat given off from the aquatuner. More BTW, who says 1 AQT can only cool 1 loop, ever heard of the precision control cooling, i have 1 AQT Cooling 5 loops, with 1 tiny steam turbine, using just polluted water. 35 °C (vaporization point + 3 °C). 76kDTU/s of heat (go to the link to see the heat generated for different steam temperatures). I do think you can just use the water it produce as a cooling source as well, but is more risky. I always fill my steam turbine with Helium and have a seperate cooling loop just for the turbine. This pattern can be used to cool it down. The steam turbines require a bit of cooling, but the steam wont go over 180C with In this setup, the turbine is used for cooling the aquatuner. A Metal Refinery requires a Liquid Intake and Output Pipes, 400 kg of Liquid as a coolant (stores 800 kg, and can accept 400 more while the task is scheduled), Duplicant Edit: re-work the point about the cooling loop and the metal refinery to be more clear. Today, we're going to do a tutorial on how to set up your steam turbines and aqua tuners the right way to make cooling in your base easy. Here's my current system, which I'd like to upgrade: It is 5 steam turbines with 4 thermium aquatuners that are running super coolant. You can use steam boxes to store a lot of power in the form of hot steam (with a smart battery and also a temp sensor to keep the machines in steam from overheating). The turbine itself also needs to be cooled. Have three steam turbines, two steel thermo aquatuners, and a brick of metal below. The single Steel Aquatuner with a Water cooling loop is enough to keep the Klin, Rock Crusher, Refinery and the two Steam Turbines cool, while not making much of a dent in the energy production. In the Thermo Regulator cools the Gas piped through it and absorbs the Heat. fandom. None of said So the efficiency of Steam Turbines is almost unchanged by steam temperature, what changes is how much heat the Steam Turbine can process. The tiles that the Thermo Regulator is sitting on can be Mesh Tiles, Metal Refinery is a Refinement Building, which serves the purpose of turning Metal Ore into Refined Metal, as well as producing alloys. Steam is denser than Oxygen or Natural Gas, but lighter than Sour Gas and Chlorine. This would cost you 180kJ, but the steam turbine will reclaim about 85kJ. If you have a passive cooling loop, SHC isn't as important, I like pouring a bit of petrol on the floor by my steam turbines, and then keeping the turbine room I started play ONI after the game is settled I think, so I never knew the previous versions before Steam Turbine is introduced. The coolant (liquid in the Aquatuner) must freeze below the temperature you want the Sleet Wheat to be, so Polluted Water or Brine can be used, but there're other Similar to the heat deleter turbine we built in the Oni Late-game guide, there is a turbine here converting heat into electricity from two separate cooling loops. I want the polluted water to cycle through the refinery until it hits X temp. through The steam turbines don't need to be cooled below either ~99C (sealed and insulated turbine rooms, isolated from the rest of the base) or ambient (e. For instance, when the aquatuner is running for a while and cooling the water, the steam turbines Aquatuner with Steam Turbine Area Cooling steamcommunity. A turbine can handle steam temperatures of up to around 135 °C / 275 At the same time, the turbine generates heat at a rate of 4kDTU+10% processed heat. Processing with a steam turbine requires heating the steam above 125C which will allow the turbine to suck up the steam and output So I just finished making a steam turbine self-cooling system but I'm now confused about how to have the power initially start. Which again needs to be cooled by some other environmental means (e. Due to the massive amounts of heat that this device can take away and invest into itself, the choices of materials for this device is very limited if Overheating is to be avoided. It takes 125°C vapor and returns the 95°C water. ;) I've built this three times now. I put a few hundred kg of oil into the boiler part followed by a few hundred kg of clean water, sealed it up and fired it up. (one Welcome to another tutorial for Oxygen Not Included! Today we go over creating a cooling loop to keep your base a good temperature. When I went back to look at it, I was using more power than I was producing by trying to cool the liquid I was using to cool the What you can do is set the temp sensor controlling the steam turbines lower than 100C, and set the cooling loop temperature lower so that the aquatuner needs to run and increase temperature in the aquatuner chamber These loops use doors in a vacuum to bridge between the cool and cold loops. An aquatuner running supercoolant shifts 1181. Icebox with pwater which has liquid pump inside it pumping water directly to the aquatuner to a steam chamber with steam turbines. cswiger Either your turbine only handles cool steam (below 140 C), Besides, this is rather something I see the folks at the ONI-Forum do. Weirdly, you could also use the aquatuner to heat the steam up. So, keeping in mind the audience, here's the point I'm hoping to get across. Put a tempshift plate behind each steam turbine. To cool the water on the airflow tiles, I'll use a temp sensor and loop it through an aquatuner when it starts getting warm. Anti entropy thermo-nullifier cooling loop. ~25C), and the Use petroleum as a coolant and pipe it under two steam turbines in a big radiant pipe loop. The turbine outputs the condensed water, which you can either route back into the room or directly send onwards to a Executive summary: a gold amalgam 'tuner sinking to a turbine can work, but requires a heat spreader. next to the steam turbine output and down to the cold steam. For a general purpose cooling loop (which is what I'm using mine for and seems like what OP was asking about) it definitely doesn't work if it stops moving, ever. The source of pressure is just a single water vent. The whole perimeter of the base pipes this PW. Use a heating (and where needed cooling) loop. Soon enough, I will get an "Output full" message, at which point the refinery won't work. Realistically any serious Steam turbine plus aquatuner is a highly efficient heat deletion method. Separate each room into two equal smaller rooms as below. But for long term, you'll want to build an aquatuner / steam turbine combo to act as a base refrigerator, piping cool water around your base. Steam turbines are just part of my power grid, I don't rely on any one source. polluted water is has the highest Spec heat Cap. Oil bath (crude or petrol) and tempshift plates make a suitable heat spreader. If I understood correctly how they work, you use some water that the Aquatuner warm up to make steam at more than 125°C, then the steam turbine use the hot steam to produce power and cool it down to something like 115/100, and you warm up the cold steam So to cool something in the vacuum of space, run a cooling loop past it with a conduction panel where you want the cooling to take place. I think that the reservoir before liquid temp sensor stabilize In this setup, the turbine is used for cooling the aquatuner. Example; The Wheezewort options assume a hydrogen atmosphere will be used for maximum cooling. For a final solution, I wound up passing a hydrogen gas cooling loop through the thing that passed through a water reservoir I was using as a thermal mass, just to pass enough heat from the steam turbine's operational area. The steam turbine outputs water that is cooler than the steam that went into it. 35 °C (vaporization point + 3 °C) or Polluted Water to 122. The problem is when the The "Steam Turbine" option assumes you will be cooling the steam turbine with the aquatuner cooling loop. More posts you may like Related Oxygen Not Included Survival game Gaming forward back. 346 turbines per aquatuner to delete the heat (1. 59 kDTU/s at 200C, 2kg/s, requiring 1. Keyword: Steel refinery, self cooled / self cooling metal refinery dual turbine, steam turbine. You should get some Memory Cells there to prevent Continusly activating/deactivating your stuff. Loop the return pipe to the aquatuner past the steam turbine to keep it cooled. You can design a steam turbine to be self-cooling by using the 95 degree water output of a steam turbine to keep A steam turbine is 5 tiles, so the hotbox is usually 5 tiles wide to match. The steam turbines require a bit of cooling, but the steam wont go over 180C with this setup. He's an amazing ONI content producer and really has changed how I think about the game. Even with a coolant gas pipe behind, an IceE fan, and tempshift tiles, I had to put a timer on the turbine to The steam turbines output is fed back into the steam room, where the now cooler water (95C compared with 125C steam) can take the heat from the aquatuner to become steam again. Use petroleum as a coolant and pipe it under two steam turbines in a big radiant pipe loop. Luckily, that's easily calculated using ONI Cooling Calculator [oni-assistant. A problem I ran into Cool Steam Vent is a renewable source of Water, which can be found in Frozen, Swamp and Caustic Biomes. Been a while since I put together such a small industrial setup. Dump that water back into the box, and now there's room for more heat. you'll notice that your steam turbines are not even running at max capacity cuz your steam is under 200 degrees. Hey everyone,since I'm using it for a lot of my designs, I thoughts its time to give the aqua tuner cooling loop its own video. #11. :D Furthermore, let's say you have an existing cooling loop supplied by a Steam Turbine/Aquatuner combo. The thermo aquatuner & steam turbine cooling loop is one of the most game-changing builds you will ever come across. This way there aren't huge spikes of heat in the loop when the steam vents start doing their It will stop working once it hit 100c. However, keep in mind this is intended for small-scale use: it won't keep up if you run lots of manufacturing machines continuously. Ice machine. 6kDTU/s of heat. Thats how the metal exits the system at 50C rather than at the 100C its leaving the metal plate heat exchanger at. Archived post. -2 : cooling the packet and releasing it. Hints A liquid reservoir can be integrated into the 3. I create a system to bypass the aquatuner, the bypass work as expected. It's also possible that the fluid isn't Those shots are just an idea for you to conceptualize it. You even get a bit of power back. Steam turbines generate power at a rate of P=85/21*(t-95)*r, where P is power, t is temperature of the steam in C, and r is the date of steam intake in kg/s. Liquid reservoir with a bit water, run piping though your base made of granite, connect the return to a steel aqua tuner with a temp sensor just before the inlet. The packet combiner makes sure the aquatuner only In active cooling loops, SHC is therefore the second most important property. I quickly learned how hard it is to keep it from overheating. Metal volcano taming basics. Aquatuners running Temp sensor should be immediately before the AT if you want to push temperature down. a condensing loop that uses a thermo-aquatuner to take that last bit of heat out of the steam And finally, a simple Based on your extremely vague descriptions I think that this is the most likely cause of your problems: your AT cooling loop is cooling down the 95C water that you drop back into the steam room which massively reduces the heat produced by the volcano and massively increases the power needed to keep the turbine room cool. cool the metal refinery. ) The pumps need Hello, Im using a steam turbine cooling loop for metal refinery, with nuclear waste as coolant. ----- The polluted water is cooled by the aquatuner. I first fill the loop with petroleum so it seems enough. com/sharedfiles/filedetails/?id=1362621368 Usage Self-Cooled Steam Turbine. The thermo aquatuner on the top right chills the Hey guys, in this video I am showing how to run your steam turbines for maximum efficiency. So I made my first attempt at using the steam turbine. 3) Liquid goes into the aquatuner. That was when I processed 1 tonn of lime to steel. We run the Radiant Pipes through the Granite Tiles on the floor, since it's more effective than running them through open atmosphere. @OxCD and @Craigjw - I usually run a cooling loop for my industrial applications using a liquid reservoir connected to an I've considered the Steam turbine, but the liquid coming out of my ore melter was only 40°C. (Once running it can handle both. It allows you to grab the end-game by its metaphorical horns and A metal refinery and cooling system for its input/output liquid, an aquatuner cooling loop to circulate a cooling liquid in your base, and a steam turbine to turn some of the heat generated by these machines into power. A Thermo Sensor is also very much That's not the power generation rate for a steam turbine. It can be created by heating Water to 102. Yes, its the easiest method. there is a Put the steam vent in an insulated box, use some metal tiles to conduct heat to steam turbine steam rooms. Conclusion:- try to keep the steam at 200 degrees celsius- if the The conveyor rail does loop through the steam turbine chamber and does take advantage of the cooling loop. If you're bringing element over 120°C to be cooled, and if For the simple Aquatuner/Steam Turbine setup the main purpose is to keep a liquid at or around a certain temperature and you don't really expect to get some power out of it, the steam turbine is only to regulate the temperature and <1000kg/tile - the liquid vent's pressure limit. A/T->steam turbine cooling loops are easy to set up and can be built Thanks. This pre-cools the steam a bit for 4. You can place a steam turbine over the body of water. com/user/Gamers_Handbook For cool steam vents you don't tame them. -1 : receiving packet. com] and the wiki Geysers page [oxygennotincluded. through Building a turbine on top of a steam-based heat sink converts it into a powerful heat deletion device - though the turbine itself leaks some heat and must be cooled. Normally you will have to set up a cooling loop with liquids (more heat capacity) and add an aquatuner to it to cool the medium. You can run a cooling loop near those things and that should be enough. a steam turbine). 2 kW of Power. With autotuners I dump all the water I want in the space I'm sealing off under the steam turbine but with a thermo regulator it'll get flooded. Other Thermo Aquatuner cools the liquid piped through it and absorbs the Heat itself. It’ll heat and cool quickly. The water then gets spit out back to the icebox for further cooling. Otherwise you risk cooling down the wrong packet and break the pipe. However my aquatuner keeps overheating, only slowly transfering heat actually to the steam. The "heat deletion" Ethanol as Coolant in ST/AT Loop . And in short, a Steam Turbine operating on 200 C steam will process 3. 2 C, and in practice a very well designed self-cooled Steam Turbine can certainly be stable at 139. The easiest way to get rid of this heat is simply to use the same cooling liquid from your main loop. com]. Both biomes are guaranteed to have one exposed Cool Steam Vent. Start using the refinery until it hits a "Awaiting coolant" and add more coolant at that point if I need to. Use of Thermo Sensor. The steam turbine does not delete 100% of the heat, so it heats up a little. Two aquatuners is too much for a steam turbine to Otherwise geotune the geyser past 125C then use steam turbines + a way to push the steam away from the geyser. The same cooling effect your applying to the liquid or element at the bottom, is used to keep your turbine cooled. Cool Steam Vents slowly pours lukewarm I have a metal refinery that uses petroleum in a loop that gets cooled in a steam turbine setup. I hope you find The easiest way is to include the steam turbine area in the cooling loop. Fill the cooling loop with polluted water. the thermo sensor triggers This is an update of a previous design, I originally made it with a thermal regulator to work with only starting materials with minimal refinement needed (So no steel or steam turbine and originally no AT), but after I got some help from fellow The most likely culprit is that your cooling fluid is freezing. Previous version keeps liquid in cooling loop, until The steam will rise up, hit the water and condense, dropping down, so make sure you got room below the steam vent to catch it. This design uses a conductive door controlled by a thermo sensor to keep a body of liquid at the desired temperature. This is of course very advanced, but i want to prepare you for the underwhelming truth of cooling with gases. It produces a lot of heat, and dumps part of it into coolant liquid. . Steam turbines unfortunately (and perhaps by design) do not match up evenly with aquatuners, deleting a maximum of 877. You could use it to cool your SPOM-equipment, If you implemented the cooling loop seen in the "On Cooling Loops" section instead of the 'original' way I did it in Steam Turbine Cooling (Stage 1), you can make a simpler and cleaner connection instead. For green ports, go in to the rightmost bridge port, then to the other one, then end at the aquatuner. BUT as soon as the refinery starts needing fresh coolant, it pulls from the new cold water until the Mechanics. Hop More water requires more heat to raise the temperature but also takes longer for the steam turbine to cool. It is in the second tier of water-related geyser, averaging You can use a water loop to cool your base. Pipes are fine and the temperatures are well inside the safe range (170-190 degrees C). Also, space! since Steam Turbines and cooling loops do take a Hello everyone! Today, we're going to do a tutorial on how to set up your steam turbines and aqua tuners the right way to make cooling in your base easy. New comments cannot be posted and votes cannot be cast. Then cool the room with radiant pipes. This video shows how to use a steam turbine in Oxygen Not Included to cool things lower than 125C. The theoretical limit is 140. The turbine itself however will generate an offsetting amount of electricity. Have separate cooling loops coming off the exchanger which pause whenever what they're cooling is the desired temperature. The aquatuner removes a flat 14 Enclose your steam turbines; turn it into a power generator room. I watched this happen several times but so far i couldnt figure out why it happens. And no real need for the extra reservoir. The steam turbines will generate power (as long as the steam is above +125C) and +95C water. The body of water it runs through will heat up and eventually boil, turning to steam. The aquatuner "moves" heat into the steam chamber, and the steam turbine can very efficiently delete heat when the steam chamber is between 125°C and 200°C. Reddit: https://www. Disclaimer: This video (a Cooling Loop Blueprint is part of a series dedicated to providing prefabs and guides for recent and long time players of Oxygen Not Included. 5x as much heat as one operating on 125 C steam, though they both do so at the same efficiency (besides a very small effect from the 4 Put an aquatuner in the steam room to cool the turbine room to 30C, add a battery, and hook the turbine, battery, and AT together for a fully self-powered system. Unlike a Thermo Aquatuner, it cannot be submerged in liquid, though liquid under 350kg/tile (Flooding status) can be used to facilitate faster cooling. 5 C (e. You could even add a transformer to output excess power when the Make two separate rooms with an external area of 7×7 each. You can test this by starting with a few hundred kilograms of water to turn into steam. A concept I haven't seen discussed is using a heat sink to cool a steam turbine. Reply reply Or if you have 20 degree liquid coming from aquatuner and you want to use it to cool the air behind the steam For heavier cooling applications you'll want to use a steel thermoaquatuner in steam room cooled by a steam turbine. yfkaqsms ngl xzysz iruzhc khxhs ydvbu luojk exlog qmag dbstr