Sim settlements 2 weapons. html>xw

The special stats for departments are located on the Headquarters page 6. Gear d. Great walls for your settlements. No, there's no such logic in there. Sim Settlements is a mod for Fallout 4 that allows you to build and manage your own settlements with ease and realism. 2a fixes an infinite loop bug. Hotfix 2. You will find new people living in Concord; The newly formed the Commonwealth Police Department (CPD) The CPD quests become available when you have completed Caleb Saunder's Concord quests and he directs you to the CPD, OR when you have 30 residential plots across all of your settlements and control at least 3 settlements. If so, you will be given Gunner Uniforms and asked to stow your weapons in a container before proceeding. Shipments Expanded- This one requires Standalone Workbenches but is really important because it lets you create and carry settlement starter All the unique settlers you can recruit in Sim Settlements 2, listed in alphabetical order by FULL name below. Pass a Speech Check and hold onto your weapons 5. Aug 26, 2023 · so I'm trying to just use the basic city plan for sanctuary for the moment and I go to apply it, and when it's built all the scrapped ruined houses get re-placed and every asam plot placed on those house foundations essentially get deleted and don't work, only leaving the power pole Oct 13, 2022 · the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Oct 16, 2022 · With a brand new install of game, with F4SE, Buffout and Sim Settlements and Sim Settlements Chapter 2 installed, the UI Hud, FIS and Icon set of mods failed to work. 10. I have tried "openactorcontainer 1" and removing it but he just Aug 26, 2023 · Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. The Forums Ask questions, get help, make suggestions, report bugs, or learn how to mod and make Add-On packs. This is controlled with an option called Resource Complexity found in the City Manager 2078 Holotape. Beyond this and your Xbox will not be able to handle Sep 15, 2021 · On top of all the improvements that Sim Settlements 2 makes to generic settlers, this mod also adds unique NPCs of its own. 1 Which Settlement Locations Are Included in Rise of the Commonwealth?; 1. ANY QUEST MOD 5. Aug 12, 2023 · The way the Labs are meant to work is when you target them you'll get a prompt to "Use Lab Services", like this: Activating that will make it track down then teleport a worker in the Science Department to the bench, and then it should open up the appropriate crafting menu (Chemistry Bench, in this example) - but it will deduct material costs directly from the Virtual Storage rather than the Mar 21, 2021 · They will grab weapons from the workbench during an attack but it requires the ammo there too And they'll take all the ammo. Try to limit your plot count to about 35 in any given settlement. I created a second profile on Vortex last night and got SS2 to work with only the SS2 plugins and ultimate survival (so I could save) and it started up, without issue. Level 1; Level 2; Level 3 Overview. Oct 24, 2020 · The sequel to the acclaimed Fallout city-building simulator comes with an epic story, settlement gameplay overhaul, and much more MAJOR NEW STORYLINE: The main quest of Sim Settlements 2 gives you a reason to rebuild The Commonwealth. Feb 3, 2023 · 2. (on present playthrough, I'm level 49, 8 endurance and my HP is 90) Also, make sure you are not buffing the damage of the NPC. Each Plot type has a number of possible Building Classes that can be selected for it. . Agility: 2 Luck: 2 This kind of limits me away from any high end vats builds, but I do have the legendary attachment mod, so I can provide the weapon any legendary aspect I need to keep it viable for the playthrough. d. These options are: Simple, Categories, and Components. 5) Gunners like to hide behind cover. Drop an ASAM Sensor Scanner from your inventory in a location that has been cleared of hostiles (NOTE: The location must be marked "[CLEARED]" on your map). Use the Perk Intimidate to make Stodge back down 6. Also, if you use Extended Dialogue Options(XDI) and have the Sim Settlements patch installed already, don't try disabling either. 3. 3 I have “Rise of the Commonwealth” installed and I can see the “blueprint” sitting on the city planners desk but I can’t access/activate it. I imposed the "Red Rocket Truck Stop Basics as the City Plan. A. Death's Head Weaponry: Interior: Firearms for the trophy hunter of the wastes. The "Runners and Gunners" quest must prevent "Vault 75" from activating (it normally activates when you first enter the Middle school basement). If you cannot convince him, Wise will attack. Mar 7, 2022 · As the title states, I've ran into issues where I try donating weapons via the "Donate Supplies" option on the City Builder Desk. If you completed this quest before Release 2. They include repurposing some of your settlements to outposts, training and arming your own fighting force and assaulting key locations to turn Mar 2, 2023 · Can result in some ABSURD incoming raids when used alongside SS2 though if you don't tweak the settings, since SKK50's mod uses the Defense rating of the settlement to determine raid size, and even a moderately-built SS2 settlement will have probably 2-3 times more Defense Rating per settler than a base game one Dec 15, 2021 · Institute Build Kit - For that super-high-tech settlement look, if you want it. And not all mods are crazy, some are just small quality of life things like bug fixes or fixing stupid decisions (weapon durability in certain games), while others add whole new things like this to the game, while some others still completely change the game Jan 7, 2018 · Hi, I have started a new playthrough after pausing FO4 for some months. Type: Weapon Store Provides: A place to buy new weapons. ¶ --- An optimization in the 2. And you can even change the building by editing the end layout to always build that settlement after the changes. Be sure to have the correct storage containers, Lockers in your Outposts. (Remember to collect your weapon(s) from the container, if that occurred. Sub-forums: Questions and Help (WRK) In Sim Settlements 2, Industrial becomes one of the most important plot types. Store have a refresh rate (48hours to a week) based upon your industry, commerce, and such. 9. Nov 1, 2022 · the way to check would be to move all your copper (as an example, anything will work) into Abernathy, then go do red rocket and try to build something that requires copper, like a light bulb in the settlement build menu or a weapon mod that requires copper. a. Give the group time to arrive in their new settlement and then travel there. 0, an additional type of resources was added for Outposts called Supplies. ini" and another named "SS2_XPAC_Chapter2. ini". No, I'll Establish It Later b. Jan 3, 2022 · Here is all of the lines you need to make a pair of ini files which instruct Complex Sorter to skip every single kind of record within Fallout 4's engine for Sim Settlements chapter 1 and 2. Aug 8, 2021 · the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Sep 8, 2020 · The bar needs to be filled - or the Soldier Needs set to off. Look for Unique Settlers with high (Gifted or Savant) S. The Capital City feature will be unlocked during normal gameplay and flags a settlement in your empire as your main settlement. Setting up Trade Agreements for Supplies (Ammo, Armor, Chems and Weapons) will feed these Supplies into Headquarters. Think of it as good to have warehouse. You can find a working Fire Extinguisher and fight the fire yourself or allow HQ staff to handle it. Oh, mods are what gives games longevity. Nov 15, 2020 · When you first learn industrial plots you get two choices. The mod is extremely well-made and can easily be mistaken Jan 3, 2018 · Hello, ok here's what i did, not knowing that the weaponsmith station got removed soon as I let this tear down all happen the first time . How many people would still be playing Fallout 3 or 4, or even New Vegas, if it wasn't for mods. Yes, Let Me Choose (It is recommended to pick your Capital City at this time. MASTER FILES FROM WHICH THE MOD AUTHOR SAYS IT SHOULD BE AT THE TOP 4. 0, you'll need to get it to recruit more staff, or craft one for yourself at the City Planner's Desk; Equip it like a weapon and talk to a Settler (or Companion) to get the dialogue options: Something else, Work for me, Nevermind or Trade. Ask Wise about getting past security. So if you have a weapon shop bringing better firearms into the settlement, settlers will put some effort into equipping themselves with said weapons. First I get a message saying the settlers are returning it because of lack of storage, and after that message, the game just freezes. And your crafty little settlers will disassemble all the weapons and ammo given, and then remelt and craft the best possible weapons and ammo from your donations. The HUD Elements are the Status Meters and Resources Panel, as well as the Info Box that displays when you hover over an object in your settlement like a plot, object or an NPC (Companion, Settler or Visitor). C. 0 production code could make it so that a settlement’s local production could sometimes fill other settlement storage before its own. I have been trying to get SS2 to work on top of a large number of other mods I use. 0. ba2. Feb 26, 2024 · I'm using True Damage and Scourge. E. Jan 6, 2021 · I think it would be interesting, and fit the theme of sim settlements 2, if settlers upgraded their own equipment over time given certain commercial plots in the settlement. Building up your HQ is not meant to be completed in just a few days of in game play. Copy pasta the lines from this forum into notepad and save them as 2 ini, one named "SS2. You may be able to injure him which will cause him to submit and answer questions b. Join the community, get tips and share your creations. These Building Classes change what the Plot does within the settlement. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. Building materials - This generates tier 1 resources (Wood, Steel, Asbestos, etc) in the virtual storage system. Its like multiple times a second. Sim Settlements 2 - CPD have Police Weapons: Gives the CPD access to the two guns from AnotherOne's Police Weapon Pack: Spacedroner: Sim Settlements 2 Excess Resource Manager: Discard excess resources from Sim Settlements 2 with this handy terminal: cbrgamer3: Sim Settlements 2 - New Holidays - A Merry Modding Days Mod Obtaining Supplies (Ammo, Armor, Chems, Weapons): To make Supplies available at HQ, set up Supply Agreements in HQ with your Outposts. 2. So if the settlement either has or is connected to one that has a Vault-Tec and gunner stockpiles you could assign your settlers with vault's jumpsuits and pick different May 21, 2022 · the problem is that SS2 has between 2 and 5 different audiences, depending on how you count. Ammo and Meds c. A Fire Extinguisher is located in the Comm Array Room near the doorway. 4. if the vanilla supply line is working, you should be able to build that item, even Main Mod File Hotfix 2. If you center the target (this can be tricky) it should automatically mark them in red as with a recon scope. No need to match ammo to weapons etc. Players using a scoped weapon will be equipped with a temporary 10mm pistol when pointing a gun at Aiden. When I approach the quest marker, it disappears. With the release of Sim Settlements 3. Sep 26, 2022 · The only issues I have with it at present aren't related to interaction with SS2 at all: the Science skill is a bit hard to raise (could do with adding rare-loot "+1 skill level" books to Dungeon Chests or something), and that the damage scaling from skill levels gets really wonky in the combination of high skill level + weapon perks + Survival May 24, 2019 · 1 City Plans. Xbox changes. I. 5. To recruit, select "Work for me. 45(New) With Tactical Knife. Sim Settlements 2 HUD (Heads-Up-Display) Elements are only available if you have HUDFramework installed (highly recommended). Jul 22, 2022 · After over two months of deep diving into the code, the HQ 2. Room Key: Room Name: Living Quarters: Room Purpose (Add-ons may add additional options): A2: Lower SE Offices - East: Living Quarters, Engineering Head Private Quarters, Logistics Head Private Quarters Dec 10, 2021 · Sim Settlements 2 - CPD have Police Weapons: Sim Settlements 2 - Creative Quarters - an HQ Add-On (And Jampads Extra) hard requirement: Sim Settlements 2 - Minuteman HQ Addon Pack: A Requirement for mod to work: Sim Settlements 2 - Previsibines Expansion Pack: Sim Settlements 2 - Previsibines Expansion Pack - Chinese Sim Settlements 2 has three levels of difficulty regarding costs. This system requires the establishment of a Capital City. The War Planner's Desk is a piece of furniture that you can use to manage your Outpost in Sim Settlements 2 (like the City Planner's Desk for a Setlement). Nov 18, 2020 · 2. Feb 22, 2023 · And you might get CTD's from stuff you don't really think about, like having classic holstered weapons and a ton of 4K textures on every modded weapon everywhere (along with skin faces outfits armor and a giant forest that's turned into a warzone, and a combat AI improvement mod) would most probably cause one. Nov 17, 2020 · the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Sim Settlements - City Plan - Oberland Station Intermodal Calamity: Sim Settlements - City Plan - Red Rocket Molerat Catastrophe: Sim Settlements - City Plan - Roadside - Love - Shack: Sim Settlements Add-On Pack Classic Shacks: Sim Settlements MJC City Plan Disaster Pack: Sim Settlements Starlight Drive-In (Settlement Blueprint) Dead End Weapons: 2x2: Provides a place to buy new weapons. Depending on the size of the settlement and how many refreshes you have it can be a while before the scripting updates for the Maps or Floor plans for Headquarters. AUDIO and VOICE Mods Radio stations, extra voices for Automatron 6. Currently, those mechanics unlock with chapter 3 as part of the story. Everything seems fine, but I wondered where the Settlers the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Everything Fallout modding, Fallout 1, Fallout 2, Fallout 3, Fallout New Vegas, Fallout 76, and everything in between. Attack For Resources: This results in a large amount of resources being claimed from the attacked settlement. If you choose to play both stories together they will work, but it is recommended to start FSD first, and play it until you unlock the companion before going to Concord and rescuing Preston & company. Can't get into Task Manager to Aug 10, 2023 · Nothing else did, and you can't rename the flare gun at the weapons bench bc it doest show up on the list. Take your settlements to war, capture non-settlement territories, and gather allies to help you fight back the Gunner Invasion! Jul 12, 2021 · This is a plan for the Sanctuary Hills settlement site in Fallout 4, using the Sim Settlements 2 mod. What I didn't like was that you had to give up a companion to forever type on a computer. Wallmageddon - Collab between Whisper and Rudy. The desk has a number of features, each of which can be accessed by interacting with different parts of the desk. Some Projects can take 1 or 2 days, some longer to complete. Much better than the vanilla stuff. Aug 19, 2018 · Instead of the stockpile determining the gear for the settlement the different types of stockpiles unlock different weapons and armor to use in gear lists for your settlers. the OCDecorator set who want to control their settlements down to the finest detail, the SimFallout crowd who want municipal procedure, the Hardcore simulation party who want stoichiometrically accurate everything, the fully automated team who want Continue the Sim Settlements 2 Story with Chapter 3 Main Quests. This allows for setting up daily purchasing and selling of resources on behalf of the settlements. ) The quest will complete when you exit the Supplier Safehouse. More simply, if the Vit-o-Matic is equipped as your weapon in your inventory, simply walking up to a settler will open the option to scan them. Author: kinggath Size: 2x2 Included in: Sim Settlements 2. By default, the difficulty level you set your game to determines which of these modes Sim Settlements starts in. It goes without saying that these inclusions go a long way in making Aug 5, 2023 · While the quest is optional, it allows you to select a Settlement to be the Capital City of your Empire, and allows you to set up Trade Agreements for Resources and Supplies with the Trader. Other previous plots packs will also get new content or their final coat of paint during the year (Nuka-World Expansion, Far Harbor Expansion, Rags & Riches, From This allows for setting up daily purchasing and selling of resources on behalf of the settlements. Have you tried with another faction pack or the base Conqueror quest line? It's usually worth keeping a save with Jammer's questline so that you can compare how things work if they are set up correctly - one step to narrow down if there are misunderstandings in how it's supposed to work, one's own setup or a bug. Resource Panel reports should now correctly exclude taxes the player is receiving through the Tax Services plot from showing as production. The Gunners are back in force! Your decisions will matter and may have dire consequences. 2 There are no city plans showing up for me in the city planners desk, where are they?; 1. 1. esm Sim Settlements 2: Chapter 2 3. 2b fixes a crash that would occur for some users inside of a location used during the Nightingale's quests due to a model that was missing from the SS2 - Main. The radio tuning scene now supports players using the Extended Dialogue Interface (XDI) mod ¶ Some RobCo Patcher mods utilize . Talking with Stodge doesn't help. Mar 2, 2022 · I guess most people had already done the "Vault 75" quest before getting to Sim Settlements 2, so they didn't have an issue. What you donate there doesn't actually go to equip your soldiers. it can be used as if it were a weapon, pointed at the target settler and pulling the trigger. Make your decision on the leader and select a settlement for them. Hand over your weapons 4. Select "Tear it all down" to use a City Plan. I was curious about RotC and instantly headed to Concord, grabbed Preston and the Holotape, set Codsworth as a leader in Sanctuary and let him start the City Plan. Get Security information (pass a Charisma check) c. I, in the end, didn't have to disable any mods. " Our community knowledge-base has everything you need to know about the Sim Settlements 2. There is a good amount of. If you walk too far away, Stodge will attack (he assumes you are a Gunner) 3. These mods will cause issues with many weapons and objects in SS2 where quests cannot be completed, or a weapon added by SS2 is not visible or working correctly Feb 3, 2023 · To be clear, it is probably best played without the SS2 story, as there will be some story contradictions, but otherwise it is compatible with SS2 itself. Micromanagement to do in the settlement system. The colony has built houses, businesses Over 10,000 buildable items provided through Sim Settlements 2, including dozens of prefab building models! Threads 44 Messages 142. 4) If you're being targeted by too many enemies, run away, use a stimpak/food/water and come back to the fight. To avoid overlap with other weapon mods I may have installed, what new weapons does SS2 bring to each chapter? 2. . seems to be the laser musket as it just keeps rapidly flashing between whatever weapon he is using (pistol or gatling) and a musket. In those cases I just use Reginald's and Kraggle's for settlement basics and concentrate the playthrough on other things. For example, if the Gunners take over a normal settlement, it could be liberated to restore it from a Gunner Outpost to a settlement again. s to add to the departments. once done that settlement now has a 100% win chance there's no calculations under the hood. This will avoid an issue those weapons could cause that would prevent the player from proceeding through the quest. Supplies include Ammo, Armor, Chems and Weapons that you can pick up and donate to the War Chest at the War Planner's Desk in your Outposts or at the City Planner's Desk in your Settlements. For information about SS2 Unique NPCs, see Characters Unique Characters and Unique Settlers NPC IDs May 4, 2018 · While the game may work well on Ultra settings by itself, Sim Settlements is creating much more complex models than the default game does for your settlements - so the same settings may not work as well for you. A community for both content creators, and users modding their games. Listen, this faction isn't strictly lore friendly, but Sim Settlements Conqueror is basically a Negan Simulator with out the Negan and that's now been fixed if I do say so myself. Tell Stodge to leave Apr 18, 2021 · What I'm guessing fixed it for me was switching weapons, as the one I was using relied on See Through Scopes and custom animations: HK USP . Sim Settlements 2 is one of my favourite mods for Fallout 4 and it might just make me reinstall the game just to experience its ending. Jun 14, 2020 · For with this mod you can play as Negan and lead his Saviors to conqueror the commonwealth in Sim Settlements Conqueror; You can play as The Saviors Conqueror Faction. ini files that filter and patch weapons using NONE or keyword filters rather than specifying plugins. Supplies can also come into your Outposts/Settlements through capturing Territories that provide some daily supplies. Members Online Advanced weapons facility: Energy weapon mods, energy explosives, rare energy ammo-10: 0-5-15 (dangerous) Microfusion garage: Button fires sky laser after quest is completed: Quest: Weapons Research Assistant- Dec 21, 2023 · This will be my ultimate plot-pack, the one i always wanted to do, so expect it to evolve greatly during 2024, alongside with my work on Concord Stories and Sim Settlements 2. Ole Pauls Weapon Shop: 2x2: A weapon shop dedicated to our ole friend Old Paul. If you actually "pull the trigger" with the binoculars equipped it should clear all of those you have already marked. Chapter 3 finishes the story of Sim Settlements 2. Full four levels of advancement, fairly self-sustainin Jan 28, 2022 · - ss2. Click to expand Hello here is another work around I got it to work by just renamed the minutemen flare gun to "minutemen flare gun" at the weapons bench and the ss2 flare worked fine b. ¶ Mar 15, 2024 · I can't say for sure because I don't play with all of those mods, but the two that stand out to me are the Alternate Start mod - sometimes those can be problematic because they change the main quest of the game and that can break a lot of different things, but admittedly I've never used that particular one and am not familiar with it - and the Castle Walls Repaired could cause minor issues if Nov 11, 2020 · 2) Plenty of food, water or stimpaks 3) Find armour that will raise your resistance to energy weapons (first playthrough, after dieing 3 times, I used the t-45 power armour you get in Concorde. MASTER FILES THAT PUT THEMSELVES AT THE TOP. ). Basically if settlements could build themselves over time. WEATHER AND SKY MODS Vivid Weather, NAC X 7. For the craft-o-holics out there, yet another patch for crafting the weapons is available. L. Sep 24, 2023 · Donating gear like weapons and armor to the War Planner's Desk War Chest, adds weapon parts, armor parts to Supplies - Virtual Storage, using the Lockers in Storage Containers in the SS2 build options. Chapter 3 adds new mechanics aimed at conquering territories and settlements from the gunners and other enemy factions. the next time did the tear down thing , I actually placed them out the way of where anything would get removed , like you have all the stations there, I place the armor and weapon back to back for now next to the ruined house next door , the chem station Type: Weapon Store Provides: A place to buy new weapons. This can be turned off. Thus the more stuff you give them, the better armed they Feb 3, 2021 · Hi, as the title suggests, i'm stuck in the quest. 3. Each Building Class can have a number of Building Plans that serve the same role, but will vary greatly in appearance. First. All right; To take advantage of the Charlotte's Services, you'll need to establish a Cpaital City: a. I have a problem where jake is rapidly switching weapons. P. Do not just run into the settlement and right up to the shop, allow your scripting to catch up. The Vit-o-Matic can be used two ways. Pathable from all 3 sides. Only settlements occupied by an enemy force will show up as an option for this method. ) When you arrive, talk to the leader, or activate the workshop. ) This may be the biggest patch we've ever done - in fact, there's so much content - the patch notes video is almost an hour long and barely In order to install the pex scripts for F4SE, you will need to extract the entire Script folder from the Data folder in the F4SE download, and put that folder either directly into your Data folder (usually located at \Steam\steamapps\common\Fallout 4\Data) if you are using Vortex, or create an "F4SE Scripts" folder in the mods folder of Mod Organizer 2 and transfer the script folder there Dec 20, 2020 · A completely Non-SS or SS2 playthrough, mostly for messing around with non-settlement quest or story mods that might interact oddly or be incompatible with SS/SS2. 0 patch has finally been released! (As is a very important update to Workshop Framework. It totally remove bullet sponge (including the player if using the patch) Also, make sure you're not using smart damage scaling unless you also use the player patch wich make you HP in par with most npc. I chose Red Rocket as my colony, and Stodge as the leader. As for clothing armor you'll need to equip them if you want them to have better stuff. The last time I hear about Sim Settlements 2 was that they had given it a tutorial. Feb 20, 2023 · If you'd like to see these weapons on your enemies as well, there's a patch for it here. The addition of costs for building, upgrade, and City Plans, means that players will either have to constantly provide resources from their inventory - or design an Industrial chain to meet those needs. Take your settlements to war, capture non-settlement territories, and gather allies to help you fight back the Gunner Invasion! Aug 6, 2023 · Equip the binoculars as a weapon and look through them as you would a scope on a weapon. You can also find one near the elevator on each floor. Other Cryo weapons will also work on fires. Weapons b. Level 1; Level 2; Level 3 May 30, 2024 · Hello everyone. When you Understood. esm Sim Settlements 2 - ss2_xpac_chapter2. Requirements: Sim Settlements 2 Sim Settlements 2 - Chapter 2 AnotherOne's Police Weapon Pack Recommended: Nov 8, 2021 · So in my scenario maybe the quest has 2 stages - hand out 10+ weapons to 10+ settlers, then hand out full sets of armor to 10+ settlers with stuff like armored railroad coats, cage armor etc counting. A Settlement must have a Communications plot and a Caravan Services plot of level 2 or higher to be able to pick up the salvage to a Mark 1 Beacon the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Dec 28, 2022 · Hi. Same setup new character and Dev Ui and Bhaals Better Sorting, it works with icons and everything. rd st fs gw te ut iw zc xw qw